DeviceWriteImage Method (UInt16, UInt16, Image, Int32) |
This function allows you to draw a buffered image on to the screen of the
device (if supported). The image must fit within the device's display
boundaries. Images will be automatically converted to the displays color
depth.
Namespace:
ProScript
Assembly:
proscript-csharp (in proscript-csharp.dll) Version: 1.2.79.0 (1.2.79.0)
Syntax public void WriteImage(
ushort x,
ushort y,
Image image,
int targetDepth
)
Public Sub WriteImage (
x As UShort,
y As UShort,
image As Image,
targetDepth As Integer
)
public:
void WriteImage(
unsigned short x,
unsigned short y,
Image^ image,
int targetDepth
)
member WriteImage :
x : uint16 *
y : uint16 *
image : Image *
targetDepth : int -> unit
Parameters
- x
- Type: SystemUInt16
screen x coordinate to draw the image - y
- Type: SystemUInt16
screen y coordinate to draw the image - image
- Type: System.DrawingImage
image to draw - targetDepth
- Type: SystemInt32
target bitdepth to draw image at
See Also